V-Varen Nagasaki vs. Cerezo Ōsaka
V-Varen Nagasaki
Cerezo ŌsakaV-Varen Nagasaki
26%
Draw (V-Varen Nagasaki vs. Cerezo Ōsaka)
27%
Cerezo Ōsaka
48%
Moneyline
3 markets · $101 vol.V-Varen Nagasaki
Market rules
In the upcoming game, scheduled for September 19, 2026 If V-Varen Nagasaki wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Draw (V-Varen Nagasaki vs. Cerezo Ōsaka)
Market rules
In the upcoming game, scheduled for September 19, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka
Market rules
In the upcoming game, scheduled for September 19, 2026 If Cerezo Ōsaka wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Spread
4 markets · $0 vol.V-Varen Nagasaki (-1.5)
Market rules
In the upcoming Japan J. League game, scheduled for September 19 at 5:30 AM ET: This market will resolve to "V-Varen Nagasaki" if V-Varen Nagasaki win the game by 2 or more goals. Otherwise, this market will resolve to "Cerezo Ōsaka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka (-1.5)
Market rules
In the upcoming Japan J. League game, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka win the game by 2 or more goals. Otherwise, this market will resolve to "V-Varen Nagasaki". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki (-2.5)
Market rules
In the upcoming Japan J. League game, scheduled for September 19 at 5:30 AM ET: This market will resolve to "V-Varen Nagasaki" if V-Varen Nagasaki win the game by 3 or more goals. Otherwise, this market will resolve to "Cerezo Ōsaka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka (-2.5)
Market rules
In the upcoming Japan J. League game, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka win the game by 3 or more goals. Otherwise, this market will resolve to "V-Varen Nagasaki". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Totals
6 markets · $289 vol.O/U 0.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 1 or more goals in this game. If the combined total is less than 1, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
O/U 1.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
O/U 2.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
O/U 3.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
O/U 4.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
O/U 5.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 6 or more goals in this game. If the combined total is less than 6, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
First half totals
3 markets · $13 vol.1st Half O/U 0.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 1 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If the combined first-half total is less than 1 goals, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
1st Half O/U 1.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 2 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If the combined first-half total is less than 2 goals, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
1st Half O/U 2.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 3 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If the combined first-half total is less than 3 goals, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Soccer Halftime Result
3 markets · $0 vol.V-Varen Nagasaki
Market rules
In the upcoming game, scheduled for September 19, 2026 If V-Varen Nagasaki wins within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Draw
Market rules
In the upcoming game, scheduled for September 19, 2026 If the game ends in a draw within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka
Market rules
In the upcoming game, scheduled for September 19, 2026 If Cerezo Ōsaka wins within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Soccer Second Half Result
3 markets · $0 vol.V-Varen Nagasaki
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve to "V-Varen Nagasaki" if V-Varen Nagasaki score more goals than Cerezo Ōsaka in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if V-Varen Nagasaki and Cerezo Ōsaka score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka score more goals than V-Varen Nagasaki in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Draw
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve to "V-Varen Nagasaki" if V-Varen Nagasaki score more goals than Cerezo Ōsaka in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if V-Varen Nagasaki and Cerezo Ōsaka score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka score more goals than V-Varen Nagasaki in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve to "V-Varen Nagasaki" if V-Varen Nagasaki score more goals than Cerezo Ōsaka in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if V-Varen Nagasaki and Cerezo Ōsaka score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka score more goals than V-Varen Nagasaki in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Soccer Exact Score
17 markets · $0 vol.V-Varen Nagasaki 0 - 0 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 0 - 1 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 1 - 0 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 0 - 2 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 1 - 1 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 2 - 0 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 0 - 3 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 1 - 2 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 2 - 1 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 3 - 0 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 1 - 3 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 2 - 2 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 3 - 1 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 2 - 3 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 3 - 2 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 3 - 3 Cerezo Ōsaka
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Any Other Score
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve based on the final score of the V-Varen Nagasaki vs. Cerezo Ōsaka match originally scheduled for September 19, 2026 at 5:30 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Soccer First To Score
3 markets · $0 vol.V-Varen Nagasaki
Market rules
In the upcoming match between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve to "V-Varen Nagasaki" if V-Varen Nagasaki are the first to score within the first 90 minutes of regular play plus stoppage time. This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka are the first to score within the first 90 minutes of regular play plus stoppage time. If neither team scores within the first 90 minutes of regular play plus stoppage time, this market will resolve "Neither". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Neither". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka
Market rules
In the upcoming match between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve to "V-Varen Nagasaki" if V-Varen Nagasaki are the first to score within the first 90 minutes of regular play plus stoppage time. This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka are the first to score within the first 90 minutes of regular play plus stoppage time. If neither team scores within the first 90 minutes of regular play plus stoppage time, this market will resolve "Neither". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Neither". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Neither
Market rules
In the upcoming match between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19, 2026 at 5:30 AM ET: This market will resolve to "V-Varen Nagasaki" if V-Varen Nagasaki are the first to score within the first 90 minutes of regular play plus stoppage time. This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka are the first to score within the first 90 minutes of regular play plus stoppage time. If neither team scores within the first 90 minutes of regular play plus stoppage time, this market will resolve "Neither". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Neither". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Both teams to score
1 market · $0 vol.Both Teams to Score
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Yes" if both V-Varen Nagasaki and Cerezo Ōsaka each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
BTTS — first half
1 market · $0 vol.Both Teams to Score in First Half
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Yes" if both V-Varen Nagasaki and Cerezo Ōsaka each score at least one goal during the first half (first 45 minutes of regular play plus first-half stoppage time). This market will resolve to "No" if either team fails to score in the first half (i.e., if one or both teams finish the first half with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Team totals
6 markets · $0 vol.V-Varen Nagasaki O/U 0.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki score 1 or more goals within the first 90 minutes of regular play plus stoppage time. If V-Varen Nagasaki score less than 1 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on V-Varen Nagasaki's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki O/U 1.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki score 2 or more goals within the first 90 minutes of regular play plus stoppage time. If V-Varen Nagasaki score less than 2 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on V-Varen Nagasaki's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki O/U 2.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki score 3 or more goals within the first 90 minutes of regular play plus stoppage time. If V-Varen Nagasaki score less than 3 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on V-Varen Nagasaki's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka O/U 0.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if Cerezo Ōsaka score 1 or more goals within the first 90 minutes of regular play plus stoppage time. If Cerezo Ōsaka score less than 1 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on Cerezo Ōsaka's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka O/U 1.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if Cerezo Ōsaka score 2 or more goals within the first 90 minutes of regular play plus stoppage time. If Cerezo Ōsaka score less than 2 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on Cerezo Ōsaka's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka O/U 2.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if Cerezo Ōsaka score 3 or more goals within the first 90 minutes of regular play plus stoppage time. If Cerezo Ōsaka score less than 3 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on Cerezo Ōsaka's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
1H team totals
4 markets · $0 vol.V-Varen Nagasaki 1st Half O/U 0.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki score 1 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If V-Varen Nagasaki score less than 1 goals in the first half, this market will resolve to "Under". This market is based solely on V-Varen Nagasaki's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 1st Half O/U 1.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki score 2 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If V-Varen Nagasaki score less than 2 goals in the first half, this market will resolve to "Under". This market is based solely on V-Varen Nagasaki's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka 1st Half O/U 0.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if Cerezo Ōsaka score 1 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If Cerezo Ōsaka score less than 1 goals in the first half, this market will resolve to "Under". This market is based solely on Cerezo Ōsaka's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka 1st Half O/U 1.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if Cerezo Ōsaka score 2 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If Cerezo Ōsaka score less than 2 goals in the first half, this market will resolve to "Under". This market is based solely on Cerezo Ōsaka's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
BTTS — second half
1 market · $0 vol.Both Teams to Score in Second Half
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Yes" if both V-Varen Nagasaki and Cerezo Ōsaka each score at least one goal during the second half of regular play plus second-half stoppage time. This market will resolve to "No" if either team fails to score in the second half (i.e., if one or both teams finish the second half with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Second half totals
3 markets · $0 vol.2nd Half O/U 0.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 1 or more goals in the second half of regular play plus second-half stoppage time. If the combined second-half total is less than 1 goals, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
2nd Half O/U 1.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 2 or more goals in the second half of regular play plus second-half stoppage time. If the combined second-half total is less than 2 goals, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
2nd Half O/U 2.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki and Cerezo Ōsaka combine to score 3 or more goals in the second half of regular play plus second-half stoppage time. If the combined second-half total is less than 3 goals, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
2H team totals
4 markets · $0 vol.V-Varen Nagasaki 2nd Half O/U 0.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki score 1 or more goals in the second half (second 45 minutes of regular play plus second-half stoppage time). If V-Varen Nagasaki score less than 1 goals in the second half, this market will resolve to "Under". This market is based solely on V-Varen Nagasaki's second-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the second 45 minutes of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
V-Varen Nagasaki 2nd Half O/U 1.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if V-Varen Nagasaki score 2 or more goals in the second half (second 45 minutes of regular play plus second-half stoppage time). If V-Varen Nagasaki score less than 2 goals in the second half, this market will resolve to "Under". This market is based solely on V-Varen Nagasaki's second-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the second 45 minutes of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka 2nd Half O/U 0.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if Cerezo Ōsaka score 1 or more goals in the second half (second 45 minutes of regular play plus second-half stoppage time). If Cerezo Ōsaka score less than 1 goals in the second half, this market will resolve to "Under". This market is based solely on Cerezo Ōsaka's second-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the second 45 minutes of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Cerezo Ōsaka 2nd Half O/U 1.5
Market rules
In the upcoming Japan J. League game between V-Varen Nagasaki and Cerezo Ōsaka, scheduled for September 19 at 5:30 AM ET: This market will resolve to "Over" if Cerezo Ōsaka score 2 or more goals in the second half (second 45 minutes of regular play plus second-half stoppage time). If Cerezo Ōsaka score less than 2 goals in the second half, this market will resolve to "Under". This market is based solely on Cerezo Ōsaka's second-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the second 45 minutes of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
Event rules & source
This event is for the upcoming Japan J. League game, scheduled for Saturday, September 19, 2026 between V-Varen Nagasaki and Cerezo Ōsaka.
View source on Polymarket