Rocket League: Gentle Mates vs Vitality (BO5) - RLCS World Championship Group D
Gentle Mates
VitalityGentle Mates
53%
Vitality
47%
Moneyline
1 market · $1.2K vol.Match Winner
Market rules
This market refers to the Rocket League match between Gentle Mates and Vitality in the RLCS World Championship Group D, initially scheduled for September 17, 2026 at 5:00 PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win the match against Vitality. This market will resolve to "Vitality" if Vitality win the match against Gentle Mates. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 17, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Totals
2 markets · $0 vol.O/U 3.5 Games
Market rules
This market refers to the Rocket League match between Gentle Mates and Vitality in the RLCS World Championship Group D, initially scheduled for September 17, 2026 at 5:00 PM ET. This market will resolve to "Over" if Gentle Mates and Vitality play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 17, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
O/U 4.5 Games
Market rules
This market refers to the Rocket League match between Gentle Mates and Vitality in the RLCS World Championship Group D, initially scheduled for September 17, 2026 at 5:00 PM ET. This market will resolve to "Over" if Gentle Mates and Vitality play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 17, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Map winner
4 markets · $0 vol.Game 1 Winner
Market rules
This market refers to the Rocket League match between Gentle Mates and Vitality in the RLCS World Championship Group D, initially scheduled for September 17, 2026 at 5:00 PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 1 against Vitality. This market will resolve to "Vitality" if Vitality win Game 1 against Gentle Mates. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 17, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Game 2 Winner
Market rules
This market refers to the Rocket League match between Gentle Mates and Vitality in the RLCS World Championship Group D, initially scheduled for September 17, 2026 at 5:00 PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 2 against Vitality. This market will resolve to "Vitality" if Vitality win Game 2 against Gentle Mates. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 17, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Game 3 Winner
Market rules
This market refers to the Rocket League match between Gentle Mates and Vitality in the RLCS World Championship Group D, initially scheduled for September 17, 2026 at 5:00 PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 3 against Vitality. This market will resolve to "Vitality" if Vitality win Game 3 against Gentle Mates. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 17, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Game 4 Winner
Market rules
This market refers to the Rocket League match between Gentle Mates and Vitality in the RLCS World Championship Group D, initially scheduled for September 17, 2026 at 5:00 PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 4 against Vitality. This market will resolve to "Vitality" if Vitality win Game 4 against Gentle Mates. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 17, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Event rules & source
This market refers to the Rocket League match between Gentle Mates and Vitality in the RLCS World Championship Group D, initially scheduled for September 17, 2026 at 5:00 PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win the match against Vitality. This market will resolve to "Vitality" if Vitality win the match against Gentle Mates. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 17, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
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